Fieldhand Garage is a real-time cinematic environment created in Unreal Engine 5.4 as part of my major project in the field of 3D environment design and storytelling. This project explores the quiet beauty of a forgotten garage nestled deep within a forest, blending natural and man-made elements into a grounded, believable space.
The focus was on achieving a realistic atmosphere using advanced lighting setups, foliage, texture detail, and environmental VFX. I aimed to bring this scene to life through dynamic camera work, ambient storytelling, and cinematic presentation.
Fieldhand Garage – Real-Time Cinematic in Unreal Engine 5.4
Exploring Realistic Lighting
Unreal Engine 5.4 Timelapse